GameFi is about to recover? Analysis of 3 different types of blockchain games

Written by: apix Compiled by: Deep Tide TechFlow

On-chain gaming seems to have started to make a comeback recently, with crypto analyst Apix introducing 3 new on-chain games, here are some notes:

Doomsday

Doomsday is a typical on-chain game. After playing, I summarized some noteworthy points:

  • Powered by Gamefi;
  • Great entry page design;
  • It is technical, but it is understandable for Xiaobai. You don’t need to read the white paper to understand the rules of the game; *Currently minted around $100;
  • There's not much to do now except wait and play;
  • First mover advantage.

This game demonstrates why on-chain games exist (reward distribution, fancy casinos) and also reveals the limitations (lack of aggressive gameplay, fees, etc.).

Pirate NationNFT

Pirate NationNFT is an on-chain game aimed at consumers, and PN may also be the only chain game that I think ordinary players will like:

  • Exquisite art;
  • Relatively easy to understand;
  • For ordinary players (browser/mobile);
  • PVP needs improvement;
  • There is a certain delay in the operation of the game, because the transaction needs to be confirmed (on ARB Nova);
  • The user interface can be slightly improved, labeling the menu (operation) and some other details;
  • There is a token threshold (but free mode is coming soon).

The gameplay is relatively active and there is no clear ending. You can easily play for 10-20 minutes a day.

Loot Survivor

Loot Realms is building an autonomous world, and Loot Survivor is like an early access version of a small game that was leaked:

  • Free to try (Starknet testnet);
  • The block confirmation time required for each operation is very long (but the whole process can be tracked well);
  • Gameplay is like a gradually evolving storybook;
  • A game that relies almost purely on luck;
  • Create a starknet wallet and pave the way for future on-chain games to obtain testnet ETH.

This small game is more of a proof of concept, and the final game will be completely different from what it is now. The advantage is that you can try it for free and feel the characteristics of the game on the chain.

The 3 games are of different genres, one is reward driven, one is competitive with normal games, and one is the prologue to an autonomous world.

They all follow their own themes, but I think the Pirate Nation is definitely the product that goes to the forefront.

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